Wednesday, 20 September 2017
With the rise of indie developers we are all used to a release that thrives on nostalgia, but the 90s was a different matter. If a game took inspiration from an old classic, it was often seen as derivative. Case in point: Mageslayer. This top-down action-fest from Raven Software was an obvious retro throwback to the likes of Gauntlet but reviews at the time tended to see this as the game's biggest flaw. Would we be kinder to it in 2017 than we were in 1997?
Thursday, 7 September 2017
Disney's gaggle of villains are probably just as memorable as their heroes. Or princesses. At around the turn of the millennium, the entertainment giant tried to morph them into their very own brand. And with their need for cross-promotion, a few games came along too. Among them were Disney's Villains' Revenge, Disney's Hades Challenge & Disney's Arcade Frenzy! Check them out after the jump.
Tuesday, 5 September 2017
Of all the licenses to base a computer game on, director extraordinaire Alfred Hitchcock wouldn't necessarily be the first choice. I'm not talking about a specific movie license like Psycho or The Birds but the man himself. Arxel Tribe's 2001 effort, Hitchcock: The Final Cut, confounded game-players and did just.
Thursday, 31 August 2017
All throughout the 80s and 90s, edutainment games were at their prime on PC and Mac. Series like Reader Rabbit, Jumpstart, and Carmen Sandiego truly shined out of the slew of kids’ titles. Most were quite tame in their content, to obviously be appropriate for children. Although, there was one title released in 1997, under the name of Grossology.
Friday, 25 August 2017
What do you get when Robert de Niro, Aerosmith, Superman, Jim Belushi and Cher collaborate with the twisted art of Mark Rydan to make a point-n-click adventure? The answer is one of gaming history's most notorious financial bombs. Nevertheless 9: The Last Resort (1996, Tribeca Interactive) is still a fascinating surreal head-trip of a game.
Monday, 21 August 2017
You don't need a president to tell you Nazis are bad, but the big 'what if...?' has haunted many an author, historian or citizen of Planet Earth. What would our world be like had Nazi Germany won the war? Kronolog: The Nazi Paradox, a graphic adventure released in 1993 by Castleworks Gameware, attempts to do just that.
Wednesday, 16 August 2017
Acclaim's answer to the short-lived - and often missed - 6DoF (Six Degrees of Freedom) style of shooter is often denigrated as simply a clone of Descent. The truth is that Forsaken had - and still has - a lot going for it beyond the similarities in gameplay. So strap in, get your sick bags ready and let's get dizzy.