Saturday, 30 April 2016

SCORCHER


Futuristic racers, in particularly WipEout, were key in the mid-90s to change the perception of video games. No longer were they just children's playthings overflowing kiddified mascot platformers, but visceral, adult and cool. Developers were quick to latch on to this craze, and Scavenger's 1996 effort Scorcher is one of the most interesting.

METALTECH SERIES


The excellent Metaltech series defined what PC gaming was in the early to mid-90s, at least to me. It showcased some impressive polygonal graphics, explosive combat and complex mechanics which were not possible for those stuck with a Super Nintendo or Mega Drive. Add to that an n-depth control system and on-line play and you have a series that were miles ahead of the 16bit consoles. In the 20-plus years since its debut in 1994, does this once high-regarded series still hold up? Read on to discover my thoughts on the first three in the series: Battledrome, EarthSiege and EarthSiege II...

Friday, 29 April 2016

PRINCE INTERACTIVE


2016 is shaping up to be quite a depressing year. There's so many icons we've lost and we're only a third of the way in. Last week saw the passing of a charismatic songwriter and performer who gave us many three-minute wonders to listen to. Prince has never struck a chord with me as much as David Bowie, but when he did he was damn good. Like Bowie, there was also an interactive CD-ROM in the early 90s...

Thursday, 28 April 2016

ACE VENTURA


I'm a sucker for cartoon-style point 'n click adventures, so much so that games specifically designed for little children will keep my attention until the very end. Ace Venture is something of an oddity in its tone being obviously geared at young children, yet hidden beneath the surface is a script filled with crass hunour and innuendo.

Tuesday, 26 April 2016

BATMAN V SUPERMAN Vol. 1



It's been quite an eventful year so far. So much so that juggling work, life and passions have been something of a struggle. Then came Batman v Superman: Dawn of Justice to prove that I'm not the only one with a lot on my plate. Imagine being given hundreds of millions of dollars to create a film many comic book geeks like me have been waiting to see for decades and ending up with this confused mess of a movie! Makes finding the time to review classic games seem trivial...