Monday, 10 October 2016


Gahan Wilson's The Ultimate Haunted House, released in 1994, is a surprisingly fun kid's game from the mind of a surprisingly adult cartoonist. Wilson's work, which often includes such macabre topics as murder, dismemberment and cannibalism, were featured in the likes of Playboy and The New Yorker. Let's see how this strange psyche can be translated for a younger audience...

Friday, 7 October 2016


Nothing gives you an unnerving sense of unease quite like a piece of art by H.R. Giger. He's one of the reasons (if not the reason) why the Alien franchise has scared generations, as well as elevating Species from a schlocky b-movie to a nightmare-inducing guilty pleasure. In 1992 Cyberdreams took his large portfolio of art, gave it a story and used it as the driving force to create their first adventure game; Dark Seed.

Wednesday, 5 October 2016


If you have an Uncle who is also a scientist, don't ever visit his house. At least that's what adventure game logic has always taught me. His contraption will almost always bring forth the possibility of a cataclysmic event that only your teenage mind can fix. Add a stormy Halloween night into the mix (like Housemarque's 1996 adventure, Alien Incident), and your almost guaranteed to bear witness to some strange things.

Tuesday, 4 October 2016


October is upon us so get ready for a hoard of frothing gaming goodness escaping from the darkest depths of the Chamber. The first to maul its way out is Midway's 1998 arcade gem, CarnEvil, a horror themed light gun shooter that's sadly never had an official home conversion.

Thursday, 22 September 2016


Two years before Lara Croft first raided a couple of tombs, Core Designs looked to the skies and released a game with a heavily themed sci-fi setting. Universe took what was learned from The Curse of Enchantia a few years earlier and placed them into a large, sprawling and incredibly difficult point and click adventure.

Tuesday, 20 September 2016


For eighteen long years, WarCraft Adventures remained the ultimate 'what if' in adventure gaming. It was heavily promoted in coming soon catalogues and magazine previews and then, not long before its release, Blizzard cancelled it. On 9th September, the Holy Grail - a working, almost complete Beta copy of the game - was found and uploaded to the internet for all to play. And play it we must!

Monday, 19 September 2016


In 1996 Star Trek: Klingon gave us an educational view of the war-loving race. Later that same year, Simon & Schuster Interactive tried to do the same thing with the Federation's other great nemesis: the Borg. Except this hive-minded species doesn't really deserve an empathetic history lesson.

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